Critical reviews favored the game's comparable presentation and use of the established gameplay model from preceding chapters in the series, though nearly all judged it a redundant sequel. The North American version of Mega Man 6 was released by Nintendo of America instead. Due to the declining support of the NES and the growing presence of the newer and more powerful Super Nintendo Entertainment System (SNES), Capcom decided not to publish Mega Man 6 in North America.
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This late-era game was also the last in the series released on Nintendo's 8-bit console. Mega Man 6 is the first game in the series to receive character design input from fans outside of Japan.
A standard action-platformer, Mega Man 6 plays nearly identical to its five predecessors with a few added features such as stages with alternate pathways and new Rush adaptors. The titular, robotic protagonist Mega Man, who was sent to oversee the tournament, springs into action once again. X" announces he has reprogrammed the eight, powerful contestants with intent to use them for taking over the world. The story of Mega Man 6 opens during a competitive robot fighting tournament with entrants from all around the globe. It has never been released in the PAL region. It was included in the Mega Man Anniversary Collection released in 2004. It is the sixth installment in the original Mega Man series and was originally released in Japan on Octoand in North America the following March. "Rockman 6: The Greatest Battle Ever!!"), is a video game developed by Capcom for the Nintendo Entertainment System (NES).
Mega Man 6, known in Japan as Rockman 6 Shijō Saidai no Tatakai!! (ロックマン6 史上最大の戦い!! ?, lit.